There's a lot of things that I really like about this map, and also things that I really don't like about it.
I'll start with the good: most of this map looks great. Especially in the indoor sections, the harsh contrast between the dark metal and the bright red rocks is really cool. The first half of the map is detailed well, and the combat is well designed.
However, this map's progression is awful. The whole map is just going in a big S shape. Also, the giant upside-down towers are supposed to be the main focus of the map, and they barely have any detail. They just look like big cylinders.